Xbox Assist

Troubleshooters Vision Flow

Part of a large scale in revamping the consoles Xbox Assist, one of the many topics and proposals were to explore the "magic" through telemetry based solutions, which has not been in existence. In a category of the Xbox Assist, the Troubleshooters were asked to share a future vision in how to capture users back into gaming. Feedback and group discussions were collected to learn how to create the flow of experience and create a new look.

Based on the research and feedback, I created a flow of the experience to reduce the amount of steps, by using carousel animation that visually illustrates the simplest way to navigate users back into gaming.

Role: Visual Designer, UI

Tools: Photoshop, Powerpoint

Entry tile and topic

Carousel demo (19sec)

Chevron menu demo (10sec)

Slide out menu demo (15sec)

Steps to a history list, in which you can step back.